
I think the developer may have allowed for a few design oversights by making the game so unapologetically retro. Made by the original creators, I think.Īs for the difficulty complaints… they’re pretty justified. I also found this: A high quality MP3 soundtrack of the game. (Thanks for havin’ my back, Derek and Shih Tzu!)
LA MULANA CAPSTER UPDATE
Lastly, looking at the logo, isn’t the game called “La-Mulana?” With a hyphen? Or maybe even “La-MuLana?” Perhaps?įurther Updates: This may already be solved, but if the update doesn’t translate the manual, download one here.
LA MULANA CAPSTER PATCH
It’s not a walkthrough, but it is an excellent place to look if you’re confused or get stuck or something.ī, the English patch has been updated to version 1.01, probably correcting spelling mistakes and such. One, White Knell’s guide has been updated and should be entirely consistant with the English version of the game now. I’ve got just a few quick updates for you on the State of La Mulana: La Mulana Update(s) By: Brandon McCartin (BMcC) On: February 11th, 2007 I couldn’t beat level two, which, on the bottom floor, requires you to somehow jump a gap. The learning curve is deadly high, however, so make sure you at least watch the Level 1 video to get a handle on how the traps work. The atmosphere is spot on, with creepy graphics and sound effects bringing the haunted houses to life and pushing you onward. You don’t have direct control over him, but by slamming doors and enabling a variety of traps and scary things, you can lead him over.

I’m not certain what the story is behind Death Village, but your goal in each level is to get a funny old man through a haunted house and to the exit door. But then again, I always cry when I play games. NIGORO (formerly GR3PROJECT), creators of La Mulana, continue their tradition of making really, really friggin’ hard games with Death Village, a decidedly smaller, more casual title that will nonetheless have you crying by the second level. > Finish Stray Fairy Quests (Warp to Tower of Goddess -> Gate of Ill.Death Village By: Derek Yu On: May 14th, 2007 Get Coin Fairy - Break pots and get cash (Need 150 for ankh!) Warp to Endless Corridor - Get Translation Tablet + Death Seal Warp to Tower of Goddess + Unlock (But don't get) Spaulder

Go to Temple of Moon - Speak to Philosopher There Warp out to Temple of Sun -> Inferno CavernĮnter Pyramid - Get woman pregnant, get secret chest Take a right to Big Brother's Shop - Switch Sides Warp to Gate of Ill - > Get other map softwareīuy Weights (MAX - Try to Have mid 200 coins) Scan Illegible Tablet - Should have Email 37! Read Illegible Tablet after Warp (snake rooms) Warp to Goddess Tower -> Go to Gate of Ill. Get Secret Coin Chest next to Skanda's Room Exit Read Illegible Tablet in Ice Wizard Room below KamaitachiĪfter Getting Bombs - Go to Chamber of Birth

Scum for Item Fairy (Don't Get Coin Chest!)Įxit mini doll place to go forward with puzzles - drop off left side, Get treasure chest Get Bracelet + 3-4 Caltrops (if can afford 4) Go get Map, Shell, Treasure Chest, Mekuri, Sacred Orb Crap, then Temple of Sun (Reset to menu, continue for fairy stuff)- > Temple of Moon Mirror Doorĭo watchtower puzzles (make sure to activate the floating platform for later!) Warp to Spring, scum for key fairy, do Chamber of Ext. Read Tablet, wait for Email 26 (legend of Twins)

Get Healing Fairy (If Key - Use in Chamber of Ext.) Kill Ghost sub boss, get rolling Shuriken Otherwise, I'd advise watching a current run of the category to get an idea since the likelihood I'm going to put the pots I grab in this guide is close to NIL. As such, chances are you already know how much money you need for what items and when, and what pots you can get the cash from. That's not a huge issue, since I don't think this category is one to start with for anyone looking to begin running the La-Mulana Remake. I don't go over coin pots, but you will need to get a bunch of these, particularly near the beginning of the run. It's a little rough in some places, but mostly still accurate to what I've done in the run. So these constitute my notes while forming up the 100% ACE route.
